Why does this make me feel so sad?
Extra Credits: “Fail Faster”
even though this is geared towards game designers i think it’s p inspirational for all designers across the board- fail faster so you can get all the bad stuff out of the way before you can move on to making a better thing.
I think the overarching idea of this is great advice for any—or at least most—creative medium and process.
What I try to say to everyone who asks for creative advice from me.
Remember the day we met
It’s painful for me
Because nobody wants to die too fast
Remember a day we dreamt
It’s painful for me
I could see your face
I could hear your voice